release: 1.6.7 (Amber result-compression fix)

Bump 1.6.6 -> 1.6.7. Native Amber intents now send compressionType=none and the JS
signer decodes Signer1 gzip results, so long encrypted payloads no longer fail.
APK built + published to Zapstore (verified on relay.zapstore.dev).
This commit is contained in:
SkateSpots 2026-10-14 06:31:06 +07:00
parent cc7eb58828
commit 4d9389fa48
4 changed files with 13 additions and 4 deletions

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@ -2192,7 +2192,7 @@ Rules:
`SIGN_WITH="$(sed -n 's/^SIGN_WITH=//p' ~/.config/skatespots/zsp.env)"; export SIGN_WITH`.
Complete non-interactive publish:
`SIGN_WITH="$(sed -n 's/^SIGN_WITH=//p' ~/.config/skatespots/zsp.env)"; export SIGN_WITH; zsp publish --quiet zapstore.yaml`
✅ **Published 1.6.1–1.6.6 on 2026-10-12/13** — the app's usual path is an **inline
✅ **Published 1.6.1–1.6.7 on 2026-10-12/14** — the app's usual path is an **inline
`SIGN_WITH=<nsec1…>`** (the value lives only in the shell/history, never in
the repo); verify the signer is the app identity first (`nak key public` →
`npub1yrnuj…` / hex `20e7c953…`). Use **`~/go/bin/zsp`** (v0.4.11) — the

4
package-lock.json generated
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@ -1,12 +1,12 @@
{
"name": "skate-spots",
"version": "1.6.6",
"version": "1.6.7",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "skate-spots",
"version": "1.6.6",
"version": "1.6.7",
"license": "AGPL-3.0-only",
"dependencies": {
"@bitcoinerlab/secp256k1": "^1.2.0",

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@ -1,7 +1,7 @@
{
"name": "skate-spots",
"private": true,
"version": "1.6.6",
"version": "1.6.7",
"license": "AGPL-3.0-only",
"type": "module",
"homepage": "https://skate-spots.org",

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@ -1,3 +1,12 @@
🔧 Amber signing fix
- Fixed messages (and other long encrypted data) occasionally failing to open
when signed with Amber — the signer can compress large results and the app now
reads them correctly every time.
- Clearer wording if Amber doesn't respond (it no longer suggests Amber isn't
installed).
---
💬 Crew chat, simplified and faster
- The crew Chat always uses standard end-to-end encryption now — no more silent
transport switching. (Coordinator/MLS chat lives in the crew's Private chat.)