- First-visit language auto-detect (Spanish devices land in es; stored choice wins).
- Sasquatch AI replies in the app language (skate trick names kept English).
- i18n safety net: scripts/check-i18n.mjs wired into npm test — fails on any t()
key missing from en/es or any en/es key drift.
- ~1,680 new keys (2,297 total) across mapUi / spotUi / marketUi / labUi and
~65 files wired to t(): Map, spots (detail/create/edit/chat), marketplace,
trades, offers, escrow, shipping, The Lab, /become/* forms, coaches, skaters.
- Policy: only skate TRICK names stay English; user-generated content untouched.
Visual foundation for the map (ideas #2, #3, #4, #6 — features #5/#7 intentionally
deferred to a later pass):
#2 Crisp pins, not blobs:
- Reworked createSkateSpotIcon — solid neon teardrop with a TIGHT glow halo
(inset dark ring + focused shadow) instead of the soft box-shadow that read as
a fuzzy cloud on light tiles. Cluster badges given the same crisp treatment.
#3 Marker = spot type (a readable language):
- Category emoji inside each pin: 🛹 street / 🏞️ park / 🔧 DIY / 🏛️ plaza / 🌊 transition.
- Covered/indoor spots get a cyan roof "cap" so dry spots stand out at a glance —
the payoff of the shelter data living on the map, not just a badge.
- createSkateSpotIcon now takes an options object (weatherColor/weatherIcon/
category/shelter); all call sites updated. Weather-layer colouring unchanged.
#4 Less scrim, floating loading:
- Suspense map-load fallback dimming reduced (bg-black/50 → /20).
- "Finding spots" pill moved from dead-centre (top 46%) to a slim top pill so it
never blocks the map where the spots are.
#6 Micro-interactions (CSS, GPU-friendly, reduced-motion aware):
- New pins drop in with a spring; hover/focus/tap lifts the pin and pulses its
neon halo once.
Build clean, no console errors. No tile/theme change — the "og" light map is
untouched per request.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Three UX wins so the app feels "already loaded" the moment it opens:
1. IndexedDB React Query persistence (lib/queryPersister.ts)
- PersistQueryClientProvider rehydrates the last-seen spots, shops,
events, tours, crews, coaches, listings and author profiles from
IndexedDB on cold start, so returning users land on a populated map
instead of a blank one; fresh data refetches quietly in the
background.
- Strict allow-list / deny-list: only public, JSON-serializable,
cold-start-relevant queries are persisted. Private/encrypted data
(stash, DMs, contacts, wallet/nwc/cashu/bitcoin, signer) is NEVER
written to disk. 24h maxAge + version buster keep it fresh & safe.
- Pinned @tanstack/react-query + query-core + persist-client to a
single 5.102.8 to avoid a query-core mismatch (partialMatchKey).
2. Optimistic geolocation (lib/lastLocation.ts)
- getCurrentPosition now caches every successful fix.
- The map opens ALREADY centered on the user's last-known area
(city zoom) instead of the world view; "you are here" + proximity
sort seed from the cache instantly.
- "Near Me" flies to the cached location immediately on tap, then
refines to the fresh GPS fix. Silent background warm-up on web map
mount so a later tap resolves instantly.
3. Cold-start skeleton (components/MapSkeletonPins.tsx)
- When the map is genuinely empty + loading, show elegant pulsing
ghost pins + a "Finding spots" pill instead of a blank map; they
vanish the instant real (or cached) spots render. Splash now
signals content-ready when spots actually resolve.
Respects prefers-reduced-motion throughout. Build + runtime verified
clean (no console errors).
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>