1. Pro purchase confirmation: on a paid pass, send the buyer an encrypted
NIP-17 receipt to their own inbox (tier, expiry, unlocked perks). Best-effort
so it never blocks the purchase. Success toast now points to the DM.
2. Frictionless Pro answers: add local static-FAQ entries for "sasquatch pro",
"pro perks/version", pricing, "go pro", "upgrade" — so those questions are
answered instantly and never dead-end when the free AI model is rate-limited
(the exact failure seen when asking "what perks has the pro version?").
3. FAQ matching now prefers the longest matching key so specific phrases win
over broad ones ("sasquatch pro" > "pro").
4. Refresh the free-model fallback list (add deepseek-v3, gemini-2.0-flash-exp,
qwen-2.5-72b) for better free-tier AI availability.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Fixes the "brain's catching traffic" dead-end for trick/terminology
questions and reduces reliance on a single flaky free API.
- Local glossary answerer (answerFromGlossary): trick/how-to/terminology
questions ("what is a feeble grind", "how do I do a kickflip", "grosso
grind") are now answered instantly from the 150+ entry glossary with
ZERO API calls — so they never hit a rate limit.
- Wired into SasquatchGuide as (a) a fast path before the AI and (b) a
last-resort fallback when the AI is unreachable.
- sasquatchBrain now has multi-provider fallback: OpenRouter free models
(with 429 backoff) → keyless Pollinations backup. Only throws if both
fail, letting the caller fall back to local knowledge.
- Replaced the unhelpful fallback message with useful local links +
a nudge to ask about a specific trick.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Glossary:
- New /glossary page: 80+ tricks across 11 categories (fundamentals,
flips, shoves/spins, grinds, slides, grabs, airs, lip, stalls,
handplants, boneless, freestyle) with alternate names, difficulty
badges, live search, and category filters.
- Added to desktop "More" dropdown and mobile burger menu.
Sasquatch AI:
- Fixed/expanded free-model fallback list with valid OpenRouter slugs
(dropped the non-existent gemma-4 slug).
- Added exponential backoff + one retry on 429 rate limits, respecting
Retry-After headers.
- SasquatchGuide now reuses the shared sasquatchBrain caller instead of
a duplicated implementation.
- Friendlier fallback message when the AI is saturated.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Phase 0 — identity (lib/crewAgent.ts):
- Deterministic per-crew agent keypair derived from the crew coordinate
(sha256 of a public salt + coord). Documented security tradeoff: the key
is reproducible by design and holds no funds — used only for the agent to
speak for itself. Includes kind-0 profile builder (bot:true, NIP-24) and
a signAsCrewAgent helper for Phase 3.
Phase 1 — opt-in toggle:
- SkateCrew.agentEnabled parsed from a queryable ["t","crew-agent"] marker.
- "Crew Agent" toggle (Beta) in CrewForm; publishes the marker when on.
- NIP.md documents the crew-agent tag and the agent identity derivation.
Phase 2 — crew-scoped Sasquatch with receipts:
- lib/sasquatchBrain.ts: shared AI caller (model fallback) + tool-call parser.
- useCrewAgentChat: reuses the CVM data tools, seeded with crew context
(name/location) so "near us" resolves to the crew's turf. Ephemeral/local,
no keys, no publishing yet.
- CrewAgentPanel: chat dialog rendering agent answers PLUS structured receipt
cards (spots / events / Lab pros / gear / crews) linking into the app.
- CrewDetailPage: "Ask Sasquatch" card + panel, shown only when the crew
enabled the agent.
Also: Lab category tabs → fixed 5-across grid (no horizontal scroll). Bump 1.0.68.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>