Crews can carry a Cordn group ref (['cordn', <cordn1-ref-or-url>] -> SkateCrew.cordnGroup): CrewForm gains a 'Cordn group' field and CrewCoordinatorCard shows an 'Open crew chat' (cordn.net/chat/<ref>) + 'Copy for Staircase' row. Verified a real ContextVM client (@contextvm/sdk) connects + lists tools against our self-hosted coordinator.
Newlay runs its embedded Cordn coordinator (identity cordn.key, uid 10001). SKATESPOTS_COORDINATOR is the provided default: Settings -> Coordinator shows a 'Use SkateSpots coordinator' block and CrewForm prefills it for new crews; BYO coordinator stays client-side. Disclosure copy (coordinators see ciphertext + metadata, never contents) in socialUi.coordinator.ourDefault* + existing privacyNote.
Website/band/social inputs stored whatever was typed, so a bare "crew.com"
wasn't clickable. Now they run through normalizeUrlInput + sanitizeUrl (bare
domains become https://), with an inline "enter a valid link" hint on website
and band URL. A non-URL social (e.g. a @handle) is kept as typed so nothing is
dropped. Matches the profile/craft forms.
The Extras step stacked 9 ungrouped blocks. Now:
- Identity (NIP-05, links) — open by default.
- Sasquatch AI — open when the agent is on.
- Showcase (video, sponsor, band).
- Payments & treasury (treasury + the CLINK tip jar, moved out of "Links").
- Integrations (Lab link).
- Advanced (Coordinator) — collapsed + last, so a new founder isn't asked
about experimental plumbing.
Other fixes:
- The crew AI agent is now labelled "Sasquatch · Pro" (it runs on the same
Pro-gated Sasquatch proxy, falling back to a free model), with an honest note.
- crew founded year is clamped to 1954..current on save and bounded in the input.
- "Skip to end" is no longer hidden on mobile.
- Removed the coordinator copy keys left unused by the previous pass.
For a coordinator addressed by pubkey, the form now probes it on demand (the
same useCoordinatorHealth the Settings → Coordinator card uses) and shows
Connected / Quiet / Not seen / Unreachable. Reuses the existing socialUi
.coordinator status copy; no new keys.
- Coordinator block: shorter copy, a Remove (✕) button, and an honest
"pointer only — real Cordn MLS isn't wired yet" note (the old paragraph was a
wall of jargon).
- Save now blocks on a non-empty but unparseable coordinator (was silently
dropped) instead of publishing a crew with no coordinator.
- One consistent block order for create (wizard "Extras") and edit, grouped:
core -> squad/places -> identity (NIP-05, links, band) -> agent -> showcase
(video, sponsor) -> treasury -> integrations (Lab link, coordinator).
A NIP-05 name maps to one key, so "who owns it" decides where it lives:
- Crew: repeatable nip05 tags (up to 5), verified against the founder key.
- Shop: same on kind 30017, verified against the owner key (new field).
- Profile: kind-0 has ONE standard nip05; extra personal handles live in a
separate NIP-78 record (kind 30078, d=skatespots:profile-handles) so another
client re-saving the profile can't wipe them.
Shared pieces:
- components/Nip05Badges.tsx — generic verify-and-render chip row (any owner).
- components/Nip05HandlesEditor.tsx — shared add/remove editor with live
verified/mismatch status; used by profile, crew and shop forms.
- CrewNip05Badge now delegates to Nip05Badges; CrewForm uses the shared editor.
- Profile page shows primary + extra handles, and each crew/shop chips its own
verified handle.
- lib/profileHandles.ts + hooks/useProfileHandles.ts (read/publish the record).
- types: SkateShop gains nip05/nip05s; parseSkateShop parses repeatable nip05s.
- NIP.md + AGENTS.md + i18n (EN/ES) updated.
A crew is our own tag convention (unlike a kind-0 profile, whose nip05 is a
single string), so it can now advertise up to 5 handles, each verified
independently against the founder key.
- parseSkateCrew: collect all nip05 tags -> SkateCrew.nip05s (normalised,
deduped, regex-validated, cap 5); nip05 stays = first (back-compat).
- CrewForm: add/remove handle rows with a live verified/mismatch/loading status
(useCrewNip05 per row); format validation + max-5 hint; Enter adds.
- CrewNip05Badge renders every handle; CrewHero passes nip05s.
- NIP.md: nip05 documented as repeatable on kind 35006. i18n EN/ES.
The transport treats a crew's wss:// coordinator URL AS A RELAY, and an https://
one falls back to the public wss://relay.contextvm.org. So 'nothing crew-specific
hits a public relay' was false for https coordinators — it put ciphertext +
metadata (crew coord, timing) on a public relay.
- CrewCoordinatorCard: shows the actual relay in use, and states honestly
whether it's the crew's own or the shared public one.
- CrewForm: the coordinator field now says a wss:// endpoint is the crew's own
relay and an https:// one routes over the shared public relay.
- AGENTS.md: record the relay-vs-coordinator transport reality so this isn't
re-derived (and Cordn RPC is not called).
Crew-level Cordn chat already existed (lib/cordn, useCordnChat, CrewChat,
CrewCoordinatorCard, the crew 'coordinator' tag). The real gap: the crew form
accepted a URL only, so a coordinator run from Cordn's phone app — which yields
an nprofile, not a URL — could not be entered at all.
- lib/coordinator.ts: parseCrewCoordinatorInput / crewCoordinatorInputValue —
the same pointer formats as Settings -> Coordinator (nprofile / cordn.net
link / npub / hex) plus a plain endpoint URL.
- CrewForm: parses the pointer, shows live valid/invalid feedback, sets
['coordinator', url, pubkey?] (schema unchanged), and gains a one-tap
'Use my coordinator' prefill from Settings.
- NIP.md: note the accepted pointer formats on the coordinator tag.
- AGENTS.md: record that crew-level Cordn chat already exists (the lesson:
grep src before building).
So Local relays are used and Blocked relays are excluded EVERYWHERE, not just in
the NPool routers:
- useListingReports, useSellerInfo, useSkateRelays (read+write), useZaps
(NIP-57 relays tag), usePurchasePro, CollectionDetailPage, CrewForm,
useDirectMessages write fallback
- AppProvider's empty-relays defaults check is the only intentional direct reader
- AGENTS.md updated
Gate: 101 tests, 0 errors/warnings, boot smoke green.
Sasquatch now knows the crew it lives on. The agent is seeded with a rich
crew dossier — its own upcoming events, recent feed digest, roster size,
founder, open call, vibe, band, home spots, website/IG — and the system
prompt instructs it to answer crew-specific questions ("what's our next
jam?", "who runs this?", "what are we looking for?") directly from memory,
while still using CVM tools for wider-network discovery.
- useCrewAgentChat: expanded CrewContext + crew dossier + two-mode prompt
- CrewDetailPage: wires real crew events + feed digest into the agent ctx
- CrewAgentPanel: crew-specific suggestions, crew-aware copy
- Replaced 🐝 bee emoji with the Sasquatch mascot avatar everywhere
(panel header/rows/empty state, crew page button, CrewForm toggle)
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Decision (per Marmot/Concord/Cordn analysis): a semi-public, socially-verified
skate crew fits Concord-style shared-key chat, not MLS. The built-in NIP-17
giftwrap group chat is already the right answer and works with zero setup — so
stop implying a coordinator is required and stop over-claiming MLS guarantees
the code doesn't yet provide.
- CrewCoordinatorCard: default state now reassures that private E2E chat is
already ON (no setup) for everyone, instead of prompting founders to "set up a
coordinator". Founders get a small, honestly-labeled advanced link to the
self-hosted Cordn option. Fixed the "E2E · MLS / forward secrecy" badge — the
coordinator path is NIP-44 group encryption routed over ContextVM, not an MLS
ratchet.
- CrewForm: the coordinator field is now clearly "experimental · self-host",
states you don't need it, and links to the Cordn repo.
- NIP.md: reworded the crew-chat section + tag/profile descriptions to match the
honest crypto seam (NIP-44 group today; MLS a future upgrade), so docs no
longer claim forward secrecy that isn't shipped.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Wizard chrome:
- Replace the flat progress bar with a proper numbered stepper — icons per
step, a filled/checkmark state when a step has content, past-step checks,
and clickable dots (forward jumps still gated on a name).
- Direction-aware step transitions (slide from right going forward, left
going back) with fade-in.
- Sticky footer gets arrow icons, a shadow, a "ready to roll / add a name"
hint on the final step, and Create Crew disabled until the name is valid.
- Enter / form-submit before the last step now advances instead of publishing
a half-filled crew (edit mode unaffected).
Field-level feedback:
- Crew name: inline "Looks good" + check icon when valid, teal border, helper
line, 100-char cap.
- About: live character counter (turns amber near the 3000 limit).
Member input:
- Live preview chip (avatar + name + npub) that resolves the typed
npub/nprofile/hex BEFORE adding, so founders confirm the right skater.
- Add button disabled until a valid, not-yet-added key is present; amber hint
when the text isn't a key yet; "Added" state when already on the roster.
- Extracted a shared decodePubkeyInput helper (also now accepts nostr:nprofile).
Crew Agent:
- Honest beta framing (browser-run, free-tier AI, occasionally slow) and an
on-state confirmation line when enabled.
No publish/handleSubmit behavior changed; all edits are UX/IA only.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Audit finding: the crew form was one 1,100-line endless scroll with ~15
sections in a punishing order (logo dead-last, MLS chat coordinator sitting
inline with the crew name), only one validation gate, and no sense of
progress or what's optional.
Fix — split the flow by intent:
- Create mode: a guided 4-step wizard with a sticky progress bar, per-step
hints, Back/Continue + "Skip to end", and a sticky footer nav.
1. The Basics — logo, name, about, home turf (all you actually need)
2. Identity & Vibe — vibe tags, crew type
3. Squad & Spots — members/roles, home spots, open call
4. Extras — treasury, video, sponsor, links, band, NIP-05,
agent, and the advanced chat coordinator (reframed
in plain language, clearly skippable)
Only the crew name is gated, and only at step 1. Clickable step dots allow
jumping back freely.
- Edit mode: unchanged UX intent — renders every section flat on one page
(power users want it all at once).
All field state and the entire publish/handleSubmit logic are preserved
verbatim; sections were extracted into composable blocks with zero behavior
change. Softened the coordinator copy and the map-pin section so a first-timer
isn't scared off.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Part A — Sponsor picker:
- CrewSponsorPicker searches the shop directory and emits a 30017 coordinate
so founders select a sponsoring shop instead of pasting a raw coordinate.
- Wired into CrewForm, replacing the raw coordinate input.
Part B — Notifiable join-requests (kind 31969):
- New addressable join-request event p-tagged to founder + admins, making the
request→approve direction symmetric with invites (surfaced in the bell, not
buried in a DM inbox).
- useCrewInvites: useSendJoinRequest, useIncomingJoinRequests,
useApproveJoinRequest (founder adds member), useDismissJoinRequest (local).
- CrewRequestToJoin now publishes the structured event.
- JoinRequestCard (Add to crew / Dismiss) wired into NotificationBell and
counted in the unread badge.
- Documented kind 31969 in NIP.md alongside invites.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
A skate team is more than "members" — the filmer, photographer and editor are
core functions. Crews can now assign optional, non-pretentious skate roles:
- Types: CrewRole (filmer/photographer/editor/artist/manager/og) + CREW_ROLE_META
labels/emoji, `crew-role` tag parser, and `crewRoles` on SkateCrew. Roles are
additive to membership and grant NO powers (only `admin` does); a member can
hold roles AND be an admin. Only honoured for founder/listed members.
- CollectiveMembers: optional rolesByPubkey → renders 🎥 Filmer / 📷 Photographer
flex chips next to each member.
- CrewLeadership: leader + captains show their skate-role chips.
- CrewForm: per-member role toggles + a founder ("Your roles") picker; publishes
`crew-role` tags scoped to the roster.
- CrewDetailPage: builds rolesByPubkey and threads it to members + leadership.
- NIP.md: document the `crew-role` tag + example.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
A skate crew is defined by its footage. Crews can now feature a headline video:
- videoEmbed.ts: safe parser accepting ONLY YouTube and Instagram URLs (full
parts on YT, clips on IG). Extracts video id / shortcode; rejects everything
else so we never render an untrusted iframe. No native/self-hosted video.
- CrewVideoSection ("The Part"): cinematic section — YouTube click-to-load
facade (poster + play button, no heavy iframe/cookies until play) and an
Instagram permalink embed, framed with skate language.
- SkateCrew gains `videoUrl` (tag `video`), validated through the embed parser.
- CrewForm: "The Part" input with live source detection (YouTube/Instagram) and
validation; publishes the `video` tag.
- Crews grid: crews with footage flex a "▶ Part" badge as a discovery signal.
- NIP.md: document the `video` tag (YouTube/Instagram only) + example.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
- Extend SkateCrew with `sponsorRef` (sponsoring shop, NIP-15 stall coord) and
`coordinator` (Cordn/MLS encrypted-chat Delivery Service pointer), plus parser.
- CrewSponsorBanner: "Sponsored by [Shop]" banner that resolves and links the
backing shop; renders nothing if the shop can't be resolved.
- CrewCoordinatorCard: surfaces the crew's private-chat coordinator (E2E · MLS),
explains what the coordinator can/can't see, shows the operator, and prompts
the leader to set one up when absent — the UI foundation for Cordn chat.
- Wire the sponsor banner (under hero) and coordinator card (sidebar) into
CrewDetailPage.
- CrewForm: add "Sponsored by" and "Private Chat Coordinator" inputs with
validation; publish `sponsor` and `coordinator` tags.
- NIP.md: document the `sponsor` and `coordinator` tags, the structured invite
kind 36229 (with accept/decline flow), and the Cordn/MLS private-chat model
and why it's the chosen fit for crews.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
- Add "punk" + "rap/hip-hop" crew vibe presets
- Hide Crew Treasury behind SHOW_CREW_TREASURY flag (detail page + form), code kept
- Improve crew band section into a dedicated card with a "Book them for a gig"
action that deep-links to a Concert event hosted by the crew
- CreateEventPage: prefill event type + title from ?type= / ?title= params
- CLINK (a): expose CLINK tip code on user profiles (EditProfileForm field +
"Tip in Bitcoin" button on profile view, stored as custom kind 0 field)
- CLINK (c): relabel "Pay via CLINK" -> "Tip in Bitcoin" with a "what's this?"
tooltip explaining it in plain language
- Remove standalone desktop Messages icon (kept in the More menu)
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Skate scenes and local music go hand in hand — crews can now list a band
name + a music link (Spotify/Bandcamp/YouTube/Nostr).
- SkateCrew type: new optional bandName / bandUrl fields.
- Parser reads `band` + `band-url` tags (band-url validated as http(s)).
- CrewForm: dedicated optional "Crew Band" section.
- CrewDetailPage: purple band row (linked when a valid URL is present).
- CrewsPage cards: small "Band" badge when a crew has a band.
- Kept scoped to crews only (not The Lab) since bands aren't a
skate-specific craft.
- NIP.md: documented the new `band` / `band-url` crew tags.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Crews page
- "Near me" geolocation toggle with haversine distance sort + distance chips
- Crew count + cities social-proof stat header
- Deterministic per-crew vibe-colour accents (no more wall of teal)
- Activity pulse ("🔥 active this week") + OG/Verified/Established rep badges
- Rich empty state ("Claim your local scene") instead of dead "No crews yet"
Crew synergies
- Crew treasury: transparent, non-custodial NIP-75 zap goal (kind 9041) with
live progress bar tallied from zap receipts; funds settle to founder's own
Lightning wallet — no shared wallet or new wallet settings needed
- Crew-hosted events: host a jam/comp as the crew (event a-tag → crew coord),
"Hosted by [crew]" on event pages, Crew Events list on the crew page
- Crew ↔ Lab hiring pipeline: "Open Call / looking-for" flags (filmer, editor,
coach, builder, members) surfaced on the crew page
- Request to join: encrypted NIP-17 DM to founder + admins (no founder-push
bottleneck, no public join event)
- Reverse links: "Crews that skate here" on spot pages
Contacts (0xchat-style + Armada-style privacy)
- New /contacts page with Crew-mates / Follows / Recent DMs / Saved tabs
- Per-contact quick actions: message, zap, view profile, star
- Private encrypted contacts list (NIP-51 kind 30000, NIP-44 encrypted to self)
- Added to burger menu + desktop More menu (gated to logged-in users)
Docs: NIP.md updated with crew treasury, crew-hosted events, looking-for tags,
and the private encrypted contacts list.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Phase 0 — identity (lib/crewAgent.ts):
- Deterministic per-crew agent keypair derived from the crew coordinate
(sha256 of a public salt + coord). Documented security tradeoff: the key
is reproducible by design and holds no funds — used only for the agent to
speak for itself. Includes kind-0 profile builder (bot:true, NIP-24) and
a signAsCrewAgent helper for Phase 3.
Phase 1 — opt-in toggle:
- SkateCrew.agentEnabled parsed from a queryable ["t","crew-agent"] marker.
- "Crew Agent" toggle (Beta) in CrewForm; publishes the marker when on.
- NIP.md documents the crew-agent tag and the agent identity derivation.
Phase 2 — crew-scoped Sasquatch with receipts:
- lib/sasquatchBrain.ts: shared AI caller (model fallback) + tool-call parser.
- useCrewAgentChat: reuses the CVM data tools, seeded with crew context
(name/location) so "near us" resolves to the crew's turf. Ephemeral/local,
no keys, no publishing yet.
- CrewAgentPanel: chat dialog rendering agent answers PLUS structured receipt
cards (spots / events / Lab pros / gear / crews) linking into the app.
- CrewDetailPage: "Ask Sasquatch" card + panel, shown only when the crew
enabled the agent.
Also: Lab category tabs → fixed 5-across grid (no horizontal scroll). Bump 1.0.68.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
- SkateCrew: add nip05 + admins fields; parse `admin` role marker on p tags (admins = subset of members)
- CrewForm: NIP-05 input + per-member "Make admin" toggle; write nip05 tag + admin-marked p tags (works on create & edit via shared form)
- useCrewNip05: verify crew handle on ANY domain against the founder pubkey (verified/mismatch/unreachable), CORS-proxy fallback + caching
- CrewNip05Badge: green ✓ / red ⚠ / muted handle states with tooltips
- CollectiveMembers: show Admin chips, sort admins first, admin count in summary
- useCrewRole: centralized founder/admin/member/none roles (canManage, canEditProfile) — founder owns identity, admins get delegated powers with their own keys; egalitarian shared-editing intentionally unsupported
- CrewDetailPage: NIP-05 badge by crew name, viewer role badges (admin/member)
- NIP.md: document crew nip05 verification, admin role marker, and governance/conflict-resolution model
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
Nutzap:
- Gate sending behind NUTZAP_SENDING_ENABLED=false with clear docs; sending
would require P2PK-locking proofs (fund-loss risk if wrong), so it's disabled
until implementable/auditable. Receiving + reading unchanged. No dead-end
button exists (hook was never wired to UI).
Cross-linking crews ↔ Lab collectives:
- types: parseAddrCoord/parseCrewRef/parseLabRefs helpers + LAB_KINDS; add
crewRef to all 5 Lab interfaces/parsers and labRefs[] to SkateCrew
- CrewLinkField (pick one of your own crews) added to all 5 Become-* forms,
shown only for collectives; publishes an a-tag on the Lab profile
- LabLinkField (pick your own Lab profiles) added to CrewForm; publishes a-tags
- CrossLinkCards: LinkedCrewCard on Lab detail ("Part of a Crew"), LinkedLabCard
on crew detail ("Hire This Crew"), resolving coordinates via useCrew/useLabProfile
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
- Remove LGBTQ+ and Longboard preset vibes
- Rename "Girls / Womxn" → "Girl / Woman"
- Add custom vibe/focus field: users define their own #hashtag focus
(normalized to a lowercase hyphenated slug, published as t tags)
- Support multiple "Other Socials" links (SkateCrew.socials[]) with add/remove UI;
parser collects all social tags; detail page renders each (URL or plain handle)
- Update NIP.md crew vibe taxonomy
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>