Commit graph

5 commits

Author SHA1 Message Date
SkateSpots
6746353670 feat: add Transport Lab craft with self-attested fleet profiles 2026-10-29 22:34:28 +07:00
SkateSpots
09735375c2 feat(i18n): Spanish (Castellano) — infra + Map/Spots, Marketplace, Lab (batch 1)
- First-visit language auto-detect (Spanish devices land in es; stored choice wins).
- Sasquatch AI replies in the app language (skate trick names kept English).
- i18n safety net: scripts/check-i18n.mjs wired into npm test — fails on any t()
  key missing from en/es or any en/es key drift.
- ~1,680 new keys (2,297 total) across mapUi / spotUi / marketUi / labUi and
  ~65 files wired to t(): Map, spots (detail/create/edit/chat), marketplace,
  trades, offers, escrow, shipping, The Lab, /become/* forms, coaches, skaters.
- Policy: only skate TRICK names stay English; user-generated content untouched.
2026-10-01 23:57:20 +07:00
SkateSpots
a881a87f4d feat(lab): add Barber / Hairstylist profile (kind 35014)
A full Lab role, mirroring how Event Organizer was added:
- kinds: SKATE_BARBER_KIND 35014, self-tag 'skatebarber', BARBER_*_LABELS,
  SkateBarber + parseSkateBarber (studio, books_open).
- craft config at /become/barber (cyan accent, Sparkles icon), Lab tab
  'Barbers', filter sections (services/styles/setting), empty state, FAB item.
- Lab pipeline: useLabProfiles kind/tag/parser, LabPage ServiceType
  'barbering' + ACCENT/maps/counts, CoachDetailPage per-role maps + studio &
  books-open block, LabLinkField label, growth stats + Community Stats card.
- No crew-scene strip for barbers (LabCrewsStrip returns null).
- Documented in NIP.md; smoke test now boots /become/barber.
2026-09-27 10:15:30 +07:00
shakespeare.diy
64b91c0ae2 Mutual crew<->Lab link verification (trust badge) + polish
The crew<->collective links existed on both sides (crew.labRefs, profile.crewRef)
but were unverified one-sided claims. Now:
- CrossLinkCards resolve the other entity and show a green "Verified" badge only
  when BOTH sides link each other (crew lists the Lab profile AND the profile
  lists the crew). One-sided claims show a plain link — never false trust.
- LinkedCrewCard / LinkedLabCard take a selfCoord; CoachDetailPage and
  CrewDetailPage pass their own coordinate so the check works.
- CrewLinkField + LabLinkField now explain the mutual-verified behavior, so the
  feature is discoverable. Both fields already restrict to the user's OWN
  entities, so a verified link genuinely requires one owner to confirm both sides.
- Completed LabLinkField TYPE_LABEL for all crafts (artist/graffiti/tattoo/
  trainer/musician/judge no longer fall back to "Lab").

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-03 15:29:57 +07:00
shakespeare.diy
d8d1ba32c9 Nutzap safety gate + crew↔Lab cross-linking
Nutzap:
- Gate sending behind NUTZAP_SENDING_ENABLED=false with clear docs; sending
  would require P2PK-locking proofs (fund-loss risk if wrong), so it's disabled
  until implementable/auditable. Receiving + reading unchanged. No dead-end
  button exists (hook was never wired to UI).

Cross-linking crews ↔ Lab collectives:
- types: parseAddrCoord/parseCrewRef/parseLabRefs helpers + LAB_KINDS; add
  crewRef to all 5 Lab interfaces/parsers and labRefs[] to SkateCrew
- CrewLinkField (pick one of your own crews) added to all 5 Become-* forms,
  shown only for collectives; publishes an a-tag on the Lab profile
- LabLinkField (pick your own Lab profiles) added to CrewForm; publishes a-tags
- CrossLinkCards: LinkedCrewCard on Lab detail ("Part of a Crew"), LinkedLabCard
  on crew detail ("Hire This Crew"), resolving coordinates via useCrew/useLabProfile

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-24 14:27:51 +07:00