Audit of the wallet/zap flow surfaced a real money-path bug in ZapDialog's
Cashu branch:
• One-click Cashu zap never worked. The Cashu payment branch only ran
`if (... && invoice)`, but no invoice exists on the first click — so
selecting "Cashu" and tapping Zap silently fell through to the Lightning
flow (generating an invoice / paying via NWC-WebLN) and the user's Cashu
balance was never used. Now the Cashu path generates the recipient's
amount-verified zap invoice and melts it from the Cashu wallet in a single
click.
To support this cleanly, useZaps now exposes `generateZapInvoice()` —
builds + signs the NIP-57 request, fetches the LNURL invoice, and runs the
same `assertInvoiceAmount` security check the Lightning rail uses — WITHOUT
auto-paying. The Lightning `zap()` path was refactored to use it too, so
both rails share one verified-invoice codepath.
• Custom-amount balance guard bypassed. The insufficient-balance warning and
the disabled Send state only checked `typeof amount === 'number'`, but the
custom-amount input stores a string — so a typed amount over the Cashu
balance slipped past both. Both now coerce to a number first.
• Smarter defaults: when the dialog opens and the user has Cashu funds but no
connected Lightning wallet, Cashu is pre-selected and the "connect a wallet"
setup nag is skipped (they can already pay).
• Removed a dead `useLightningOperations` import.
Also audited mobile layout (Layout.tsx — mature, safe-area-aware, no changes
needed) and ZapCrewDialog (uses the separate useCrewZap splitter, no Cashu
option, no bug).
Bumps to 1.2.21 (Android versionCode 10221 auto-derived).
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
The drawCardToCanvas function had an old version of the card rendering logic
that leaked outside the function body (lines 505-731 were orphaned code).
This code referenced local variables (ctx, p, data, qrX, qrSize, PAD, etc.)
that only existed inside the function, causing ReferenceError at module load time
and crashing the entire app with a blank screen.
Also added missing lucide-react imports (Printer, Loader2, Share2, Download,
Check, Copy, Award, Zap, Info, Palette, Shield, ChevronUp, ChevronDown) that
were used in the JSX but not imported, causing the secondary Printer is not
defined ReferenceError.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
The entire skate-spots codebase was accidentally copied into src/src/ and
public/public/ instead of src/ and public/ directly. This left the real
src/ directory as blank MKStack template stubs, explaining why the landing
page showed the default template instead of SkateSpots.
Changes made:
- Copied all files from src/src/ up to src/ (App.tsx, AppRouter.tsx, main.tsx,
all pages, components, hooks, contexts, lib, i18n, test)
- Copied all files from public/public/ up to public/ (images, manifest, etc.)
- Deleted src/src/ and public/public/ nested directories
- Removed HelloWorld.tsx template stub from pages/
- Retained the previously fixed index.css (Tailwind v3 directives)
Full skate-spots feature set is now active:
- All 30+ routes (map, events, spots, coaches, marketplace, wallet, etc.)
- NWCProvider, LanguageProvider, PWAInstallPrompt, AmberCallbackHandler
- Skate community relays (goskatespots.nostr1.com, wotr.relatr.xyz, etc.)
- Outfit Variable font, Amber pre-check in main.tsx
- All hooks (useSkateSpots, useCoaches, useZaps, etc.)
- i18n support (en/es)
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-06-15 22:18:28 +07:00
Renamed from src/src/components/ZapDialog.tsx (Browse further)