Commit graph

80 commits

Author SHA1 Message Date
SkateSpots
6407310213 feat(relay): cut over community relay to self-hosted Newlay
Point SKATE_RELAY, the default relay pools, the DM/CVM/zap relay arrays, the cvm-server + push-service defaults, and the archive default at wss://relay.skate-spots.org, keeping the legacy hosted relay as a fallback during the client-update window. Restored 115/115 archived events; the relay runs behind Caddy with TLS. Docs + AGENTS.md updated.
2026-10-12 12:38:13 +07:00
SkateSpots
f7c9f9ef4c i18n: sweep hardcoded English (deckCost, becomeRoles, weather, skaterLabels, notify, misc) into 4 locales 2026-10-07 18:09:57 +07:00
SkateSpots
ab05973ff0 i18n(ja): add Japanese as fourth locale (plumbing + font + batch 1 shell) 2026-10-07 17:21:18 +07:00
SkateSpots
b8c306125c i18n(th): batch 2 — map (mapUi + mapPage) + AGENTS note 2026-10-06 13:35:20 +07:00
SkateSpots
9ca5f2a604 fix(audit UI/UX): 44px slabs, missing grid base cols, aria-labels, dark weather panel, contrast, sheet width, stretched-link SpotCard 2026-10-05 21:47:29 +07:00
SkateSpots
d82ecf4adf Sasquatch: restore the pulse, hide by dragging left, cleaner Go Pro
- Restore the always-on blink/pulse (still motion-reduce:hidden for a11y).
- Drag the bubble off the left edge to hide it; a tiny left-edge tab brings it
  back. (The ✕/panel/Settings Hide paths remain.)
- Replaced the cramped inline "Go Pro" header pill with a clean full-width
  strip at the top of the panel body.
2026-10-04 17:54:42 +07:00
SkateSpots
0e405eaa00 Polish Sasquatch bubble; full mint list; link shops to events
Sasquatch (the look regressed): I over-corrected last pass by shrinking the
bubble on the map and bolting an always-visible ✕ over the avatar on mobile.
Restored the full-size bubble + glow on every route (the map only loses the
pulse), moved Hide to a desktop-hover ✕ and an EyeOff "Hide assistant" button
in the panel header (Settings → Appearance still re-enables it).

Mints: the add-mint dialog only offered a hand-picked "Recommended" shortlist.
It now also lists the full searchable MintRadar directory (useMintDirectory)
below the recommendations.

Events: CreateEventPage could only link a skate spot. Added an optional
"Link to a Shop" picker (useSkateShops, search, location autofill) that writes
['a','30017:…'] + ['venue-name', …].
2026-10-04 17:45:42 +07:00
SkateSpots
8cdc41cc15 Quieter Sasquatch bubble: no perpetual pulse, hideable, map-aware
Addresses "the floating Sasquatch flashing is annoying":

- Pulse is now state-driven: the animate-ping halo shows only when there's an
  unread tip (message), never perpetually; the unread dot matches.
- Honors prefers-reduced-motion (motion-reduce:hidden).
- Map-aware: Layout passes isFullBleed, so on the map the bubble runs compact
  (smaller, no glow, no pulse) instead of competing with map controls.
- Hideable: a ✕ on the FAB hides it (useSasquatchHidden, localStorage
  sasquatch-hidden, same-tab synced via an event), with a "Show Sasquatch
  assistant" toggle in Settings → Appearance to bring it back.
2026-10-04 14:20:46 +07:00
SkateSpots
7347f874ad i18n(es): batch 4 — Lab option labels, Sasquatch static FAQ, fee tiers
- labOptions.* (430 keys): all ~50 role LABELS/DESCRIPTIONS maps in types.ts
  (coach/filmer/editor/photo/builder/artist/graffiti/tattoo/trainer/musician/
  judge/organizer/barber) + TOUR_SKILL_LEVELS; 51 shared key maps in
  labelKeys.ts; consumers in becomeRoles/CraftProfileForm, LabPage,
  CoachDetailPage, the /become/* pages, TourCard/TourDetailPage/CreateTourPage/
  EventsPage. Trick names + tool/brand nouns stay English.
- sasquatchChat.* (83 keys): the free-tier STATIC_FAQ and local-result/fallback
  chat bodies (live AI already replies in-language; prompts stay English).
- feesUi.* (57 keys): usePurchasePro receipt prose + errors, PlatformFeePayment
  fee/duration tiers (LabProUpgrade/FeaturedEventUpgrade were already done).
- New src/i18n/batch4/ fragments spread into en/es.
2026-10-02 15:57:44 +07:00
SkateSpots
9357386bbd i18n(es): batch 3 part 2 — locale-aware dates & relative times
- New src/lib/dateFnsI18n.ts re-exports date-fns with formatDistanceToNow /
  formatDistanceToNowStrict / formatDistance / format defaulting to the active
  locale, plus dateLocaleCode() for native toLocale{Date,Time}String calls.
- LanguageProvider keeps the locale in sync during render, so the first paint is
  already in-language.
- Codemod: 11 date-fns imports now use the shim; ~39 native date/time calls pass
  the app locale code instead of undefined/[]/hardcoded 'en-US'. Number
  .toLocaleString() calls are deliberately untouched.
2026-10-02 15:19:38 +07:00
SkateSpots
3e6354995a i18n(es): batch 3 part 1 — routing UI, Sasquatch panel, collections, splash
- routeUi.* (123 keys): RouteDialog (incl. follow-mode banner, transit time
  picker + mode filters, itinerary legs), StopDepartures, TripItineraryCard.
- sasquatchUi.* (81 keys): SasquatchGuide, SasquatchProDialog,
  SasquatchActionCard, SasquatchAiStatusCard. LLM prompts + chat bodies
  deliberately left English.
- collectionUi.* / bootUi.*: AddToCollectionDialog example placeholders,
  SplashScreen rotating status lines + aria labels.
- New src/i18n/batch3/* fragment files, spread into en/es so parallel passes
  never edit the big literal.
2026-10-02 15:15:06 +07:00
SkateSpots
09735375c2 feat(i18n): Spanish (Castellano) — infra + Map/Spots, Marketplace, Lab (batch 1)
- First-visit language auto-detect (Spanish devices land in es; stored choice wins).
- Sasquatch AI replies in the app language (skate trick names kept English).
- i18n safety net: scripts/check-i18n.mjs wired into npm test — fails on any t()
  key missing from en/es or any en/es key drift.
- ~1,680 new keys (2,297 total) across mapUi / spotUi / marketUi / labUi and
  ~65 files wired to t(): Map, spots (detail/create/edit/chat), marketplace,
  trades, offers, escrow, shipping, The Lab, /become/* forms, coaches, skaters.
- Policy: only skate TRICK names stay English; user-generated content untouched.
2026-10-01 23:57:20 +07:00
SkateSpots
1e0902f6b9 fix(ui): unblock the zoom control, tidy Go Pro, and make the route map bigger
Three phone issues from a screenshot review:

- Map: the floating toolbar sat on top of Leaflet's top-left zoom control.
  index.css now offsets .leaflet-top.leaflet-left by 4.25rem under max-width
  767px, scoped to the map page via a new  class
  (desktop toolbar is in flow, so no offset). Verified at 390x844.
- Sasquatch: the cramped red 8px 'Go Pro' chip is now a proper lime pill with
  the bolt, matching the panel.
- Directions: the map was 38vh and buried under the mode row. It's now 50vh
  (440px on larger screens; 60vh/62vh while following) and sits directly under
  the header, with the mode/vehicle row and 'From' row moved BELOW it. Done with
  flex order-* utilities rather than moving JSX; Start bar stays pinned.
2026-09-29 17:30:25 +07:00
SkateSpots
f233fcc8ed feat(sasquatch): answer 'closest spot to me' locally + stop crew hijack
1) Proximity intent: 'closest / near me / nearby' + spots is handled ON DEVICE —
   the fix is read locally (fresh, else cached) purely to sort distances, and
   nothing is transmitted (not to relays, not to the AI). Answers the nearest 3
   with distances and says location never left the device.
2) System-prompt guardrail: the AI CANNOT see the user's location — for
   closest/near-me it now says so and points at the map's Near Me (or asks for a
   city), instead of guessing.
3) Intent hijack fix: a question mentioning both a crew and a spot was routed to
   find_crews ('crews' was checked before 'spots'). Spots now win when both
   appear.
2026-09-28 21:14:00 +07:00
SkateSpots
7f17bea341 ui(sasquatch): de-clutter the panel header, tidy footer + input
- Header: name + Pro badge on line 1; context title + (owner-only) AI balance
  on line 2. The live/CVM chip and AI balance no longer fight for the same row
  and wrap.
- Footer: the live-status chip now sits with 'Live data from Nostr relays' and
  'clear' instead of the header.
- Input: taller (h-10) with text-sm on mobile; send button matches.
- Message bubbles: text-xs and roomier padding/radius.
2026-09-28 20:44:50 +07:00
SkateSpots
53c451ccfc fix(map+badges+sasquatch): attribution contrast/overlap, dedupe 🦧, label AI balance, persist NIP-98
- Map attribution: raise contrast (grey-500/80 → grey-200/90) and add `isolate`
  to the map container so its internal z-indexes (Leaflet panes, overlays up to
  z-2000) stay inside the map — the © OpenStreetMap line was painting OVER the
  Sasquatch panel (z-60). Panel/bubble drop to z-40 so Radix dialogs (z-50) now
  sit above it instead of under it.
- Sasquatch header: remove the duplicate 🦧 (the avatar + context subtitle carry
  it), and label the owner-only chip '⚡ AI <n>' (it is the AI credit balance, not
  a wallet balance).
- proAuth: persist the NIP-98 auth in localStorage for its validity window, so
  Amber signs once per ~11h instead of on every app load (the panel itself never
  signed — this is the first-message auth).
2026-09-28 20:16:15 +07:00
SkateSpots
563ce33276 feat(pro): honest personal context, wanted-ads draft, days-left, live USD, copy
- #3 usePersonalContext decrypts the Stash ON DEMAND (unlockStash, called by
  getMyStash) instead of never — 'what's in my stash?' is now correct, while the
  globally-mounted guide still never decrypts on mount. stashRef avoids the
  stale-closure bug.
- #4 new self-contained action draft wtb_gear (NIP-99 listing_type=wtb) — a
  'wanted' gear ad. SYSTEM_PROMPT + tool handler + publish branch.
- #5 panel header shows 'Pro · Nd' days left (title = exact expiry).
- #6 tier picker computes live USD via useExchangeRate; removed the hardcoded
  ~$60k/BTC usd field from PRO_TIERS.
- #7 copy: 'skate status' not 'spot status'; trip planning stated as free.
2026-09-28 19:05:54 +07:00
SkateSpots
124cac74fa fix(pro): stack Pro proofs + owner-grant fallback
#1 Extend now actually extends. useSasquatchPro collected receipts and took the
max of (receipt.created_at + tierDays), so buying again before expiry
under-delivered. It now stacks every valid proof with renewal semantics
(expiry = max(expiry, proofTime) + days), client and server alike.

#2 Owner-grant fallback. Pro can now also be granted by an owner-authored NIP-32
kind-1985 label (org.skatespots.pro, p = user, expiry) — so Pro is not solely
dependent on the Lightning provider publishing zap receipts. New owner-only
GrantProCard (Settings -> Advanced) publishes it to getWriteRelays(); the hook
reads via querySkateContent.

Protocol: the x-sasquatch-pro payload is now {receipts,grants}; BOTH ai-proxy and
the Netlify function accept the new payload and a bare receipt (old APKs). Proxy
was deployed first and verified healthy before this commit.
2026-09-28 18:58:25 +07:00
SkateSpots
821522327c feat(sasquatch): show the owner AI balance on the panel header
Owner-only chip (next to the Pro/CVM chips) showing the upstream sats balance,
amber when low. useSasquatchAiStatus gains an 'enabled' option; the panel only
fetches while it is open, so the NIP-98 signature never fires at app startup.
2026-09-27 15:36:09 +07:00
SkateSpots
ccc04cc172 feat(sasquatch-pro): server-side Pro gate on the AI proxy + client credentials
- netlify/functions/ai.mjs: optional Pro enforcement (SASQUATCH_REQUIRE_PRO=1).
  Requires a NIP-98 kind-27235 auth header (x-sasquatch-auth) and, unless the
  caller is a platform owner, an active Pro pass (x-sasquatch-pro = a
  provider-authored zap receipt) verified OFFLINE — signature, user binding,
  platform tag, and paid-amount → tier. Off by default.
- src/lib/proAuth.ts: signs the NIP-98 once per session (no Amber popup per
  message) and attaches the Pro receipt.
- sasquatchBrain: threads auth headers through the proxy (streaming + non).
- useSasquatchPro: exposes the winning receipt event.
- Verified: 200 with the gate off, 401 with it on (env reset afterwards).
2026-09-27 14:18:33 +07:00
SkateSpots
670a33123d feat(sasquatch-pro): enforce the paid tier; make AI Pro-only
- useSasquatchPro: derive Pro expiry from what was ACTUALLY paid (largest tier
  the bolt11 covers, run from the receipt time), instead of trusting the
  user-signed `pro-expiry` tag — a 7-day payment could previously self-assert a
  year. Provider-authored receipt + amount checks unchanged.
- SasquatchGuide: AI answers are now Pro-only. Free users get the static FAQ,
  glossary, trip planner and local relay lookups (all no-cost), plus a nudge to
  Pro when a question would otherwise need AI.
- AGENTS.md updated.
2026-09-27 13:56:52 +07:00
SkateSpots
d7bcc35d51 feat(sasquatch): stream the first-pass answer + drop dead Pollinations model
- sasquatchBrain: new streamSasquatchAI — OpenAI-style SSE via OpenRouter (if
  the key is set) then Pollinations; falls back to the non-streaming caller only
  when nothing at all was delivered, so blocked-stream environments still answer.
- SasquatchGuide: stream the first pass into a live bubble (raw JSON tool calls
  are suppressed so partial JSON never shows; prose-then-tool output is dropped),
  finalise the bubble in place, show a blinking cursor, and hide the generic
  'thinking...' bubble while a reply streams.
- Drop Pollinations 'mistral' (now a 404) leaving the live 'openai' slug.
2026-09-27 11:02:56 +07:00
SkateSpots
18cc8218b2 fix(sasquatch): bound AI latency, separate system prompt, verify relay events
- sasquatchBrain: abort each provider request after 15s and give up the whole
  multi-provider attempt after 35s, so a hung OpenRouter/Pollinations call can no
  longer wedge the chat (it now falls through to the static/local fallbacks).
- SasquatchGuide: send the system prompt as a real system message (both the
  first pass and the tool-synthesis pass) instead of smuggling it into a user
  turn, and mark tool output as untrusted — blunts prompt injection via event
  content.
- useCVMClient: signature-verify (verifyEvent) every relay result, matching the
  standalone server and the release-notes claim.
- useCVMServerHealth: stale threshold 1h -> 45m to match the server heartbeat.
2026-09-27 10:32:07 +07:00
SkateSpots
721a5d4b67 chore(lint): clear all react-hooks/exhaustive-deps warnings
Triage per file (not a blanket sweep):
- Memoise shared getters with useCallback and depend on them:
  EventsPage/LabPage/MapPage getTrustScore+getCommentCount (+MapPage getZapTotal)
- Memoise derived values that were recreated each render: CrewChat 'messages',
  RiderCardPage 'cardData'
- Justified eslint-disable for intentional mount-only effects with a comment:
  AppProvider (seed defaults/theme), SpotMap (Leaflet init once),
  SpamFeePayment (auto-pay keyed to invoice/state, not the recreated handler)
- EventCountdown: keep the intentional 'tick' recompute dep (documented disable)

exhaustive-deps: 14 -> 0. Warnings 60 -> 46 (39 unused-vars, 7 react-refresh).
Gate: 101 tests, 0 errors, boot smoke green. AGENTS.md baseline updated.
2026-09-26 22:09:43 +07:00
SkateSpots
ab87b8ab83 chore(lint): remove safely-detectable unused locals
Position-based cleanup (no name collisions) of unused catch bindings and unused
single-line pure consts across 12 files. Automated destructure/prop removals
were proven unsafe (shadowed names + typed shorthand), so those remain.

Warning backlog: 76 -> 60 (39 no-unused-vars, 14 exhaustive-deps, 7 react-refresh).
Gate green: 101 tests, 0 errors, boot smoke passing.
2026-09-26 21:58:03 +07:00
SkateSpots
d1f8870379 chore(lint): remove all explicit any + sweep dead imports
- Fix all 12 no-explicit-any (NPool, NostrEvent[], LabProfile, structural
  Cluster type, explicit SkateSpot cast) -> 0 remaining
- Remove unused imports/vars across 48 files (manual + a verified codemod for
  unused import specifiers only); tsc + tests + boot smoke all green
- Warning backlog: 182 -> 76 (remaining: ~55 no-unused-vars locals,
  14 react-hooks/exhaustive-deps, 7 react-refresh)
- AGENTS.md baseline updated
2026-09-26 21:40:42 +07:00
shakespeare.diy
993bea1b5b Sasquatch Pro: stop selling features that don't exist
Audit found the Pro paywall promised three things with no implementation:
- "Priority AI model, higher limits & longer memory" — Pro and free hit the
  exact same model/limits/history (only difference is the personal-tools prompt)
- "Proactive nudges (weather + spot tips)" — no nudge/scheduler exists anywhere
- "Pro-only Sasquatch skins" — single hardcoded avatar; no skin system
- "Supporter badge" — gating exists but no badge is rendered

Rewrote all Pro copy to promise ONLY what actually ships (personal assistant
over the user's own Stash/crews/spots/listings, confirm-before-publish action
drafts, personal-context answers, and directly funding an ad-free app):
- SasquatchProDialog PERKS list (dropped Sparkles import now unused)
- usePurchasePro receipt DM
- 6 STATIC_FAQ Pro answers in SasquatchGuide

Pricing, payment target (skatespots@minibits.cash) and npub-bound zap-receipt
verification were already accurate and left unchanged. Build clean, no console
errors.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-10 00:27:34 +07:00
shakespeare.diy
5506344893 Make Sasquatch tell the truth: direct relay queries, not a CVM server
The chat's data layer (useCVMClient) queries Nostr relays directly from the
browser — the CVM/ContextVM server round-trip was removed earlier for speed.
But the UI and system prompt still claimed data came "from the CVM server",
which is no longer true. Aligned every user-facing claim with reality:

- System prompt: reframed "CVM Tools / MUST route through CVM" as "Live data
  tools that query the Nostr relays directly". Tool-calling behaviour unchanged.
- Streaming status: "Querying CVM for X" → "Searching the relays for X".
- Tool-failure message: no longer blames a non-existent "CVM server"; now
  correctly frames it as relays being slow, with a retry nudge.
- Empty results: stop asserting "not added yet" as fact — an empty result can
  also mean slow relays or a misspelled place. Now offers retry + add-a-spot,
  and names the place searched. Applied to the local formatter, the system
  prompt rules, and the second-pass AI instruction.
- Chat footer: "Powered by ContextVM & Nostr Relays Data" → "Live data from
  Nostr relays" (links the primary community relay).
- About page credit: "AI powered by ContextVM" → "Trust & crew chat via
  ContextVM" (its real role: Relatr trust scores + encrypted crew chat).
- Owner CVM health panel: clarified it probes the standalone MCP server and
  that the in-app chat does not depend on it.
- Updated stale internal comments in SasquatchGuide + CreateSpotPage.

ContextVM references that ARE accurate (Relatr trust scores, crew-chat Cordn
coordinator) were left intact. Build clean, no console errors.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-10 00:16:59 +07:00
shakespeare.diy
7e7cf0a8bf Sasquatch fast-path: don't dead-end on empty/typos
The local fast-path was stricter than the AI it replaced: a typo like "bangok"
won't substring-match "Bangkok", so the fast-path returned a false "No spots
listed there yet" even though Bangkok has spots.

Two-layer fix:

1. Safety net (most important): if a finder fast-path comes back EMPTY, fall
   through to the AI path instead of rendering "nothing found". The AI normalizes
   spelling and can still find results. Stats/weather always render immediately.
   Net effect: fast when the local match works, correct-always via AI when it
   doesn't — never a false empty.

2. Typo tolerance: findSpots city matching now uses placeMatches() — substring
   OR edit-distance-1 against candidate word tokens (only for queries ≥4 chars,
   so short words can't over-match). So "bangok" matches "Bangkok" on the fast
   path too. Freeform content stays a strict substring check to avoid false hits.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-09 23:52:08 +07:00
shakespeare.diy
6df526bf27 Sasquatch: local fast-path for finder questions (kills ~30s AI wait)
Root cause of the ~35s "spots in bangkok" response: every live-data question
first waited on an AI round-trip just to produce a tool call, and the keyless
backup model (Pollinations) can take tens of seconds. The relay query and local
formatting were already fast — the AI was the bottleneck.

Fix: before touching the AI, try parseLocalIntent(). For clear finder questions
(spots/events/coaches/crews/shops/tours/gear + community stats + weather with a
parseable location) we now go STRAIGHT to the relays (capped at 4.5s) and render
locally — zero AI calls. Expected ~35s → ~2–4s on the most common queries.

Deliberately still routed through the AI:
- trip planning (needs the rich itinerary card)
- personal "my …" Pro queries (get_my_* tools)
- anything without a confidently-parseable intent/location

If the fast-path relay query errors, it falls through to the existing AI loop as
a backup, so nothing regresses.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-09 23:24:08 +07:00
shakespeare.diy
8b7d9ca4ea Fix Sasquatch spot results: honest count + collapse duplicates
Two bugs from "spots in bangkok" (said "Found 20" but showed 6, with repeats):

1. Misleading count: formatLocalResults hard-capped the visible list to 6 while
   the headline reported the full count. Now shows up to 10 and appends a
   truthful "…and N more — see them all on the map" line, so the number and the
   list always agree.

2. Duplicate spots: coordinate dedupe (kind:pubkey:d) can't catch the same
   real-world spot re-posted under a different identifier or by another account
   (e.g. "Yellow Park – Sukhumvit 50" appearing twice). Added
   deduplicateByIdentity() — a second-pass dedupe on a normalized
   name + geohash/location signature, keeping the freshest event — applied in
   findSpots so the count and list are clean.

Both fixes flow through the AI tool-call path and the offline fallback path.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-09 23:17:15 +07:00
shakespeare.diy
ada4bfee5e Accelerate Sasquatch custom questions (live-data queries)
Three low-risk speedups focused on the slowest path — questions that hit live
relay data:

1. Relay timeout 10s → 4.5s (6s for the fan-out community stats). The useful
   relays answer in ~2s; the old 10s just let one slow/dead relay stall the
   whole reply.

2. Results-first: for finder tools (spots/events/coaches/gear/crews/shops/
   tours/stats/weather) format the CVM result locally and SKIP the second
   "prettify" AI call. Removes a full model round-trip (~2–4s) — users want the
   list, not extra prose. New toolCallToIntent() maps a tool call to the existing
   formatLocalResults() path. Personal/Pro tools (get_my_*) still use AI synthesis.

3. Faster AI fallback: cap OpenRouter attempts to the top 3 free models before
   the keyless backup, and shorten 429 backoff (≤800ms vs ≤2500ms). Avoids the
   worst-case 15–20s grind through 8 models on a busy free tier.

Conversational/knowledge answers (single AI call) keep Sasquatch's personality
and are untouched.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-09 23:11:14 +07:00
shakespeare.diy
a0673a3244 Fix ESLint gate: scope ignores to app source (exclude android/.agents/cvm-server/public html/scripts), add index.html title, downgrade unused-vars & no-explicit-any to warnings, fix real lint errors (SkateGlobe unused-expr, EventsPage prefer-const, LicensePage Infinity shadow, useless-escape in SasquatchGuide/RiderCardPage, stale eslint-disable directives)
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-09-03 21:30:56 +07:00
shakespeare.diy
a0c8493502 Sasquatch: open the panel on the LEFT again on desktop
- Panel now anchors md:bottom-16 md:left-4 (was bottom-right) so it opens on
  the left as before, and sits ABOVE the desktop footer so it never covers the
  "Made with..." row or footer links.
- Tightened max-height to clear the top nav too (never slides under the menu).
- Bubble stays bottom-right on desktop for discoverability (clear of footer).

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-27 16:28:07 +07:00
shakespeare.diy
407ba40a33 Sasquatch: full public-data coverage (all Lab crafts + shops + tours)
- findCoaches now covers EVERY Lab craft (coach, filmer, editor, photographer,
  builder, artist, graffiti, tattoo, trainer, musician, judge) via role param;
  reads skills from `t` tags and strips self-tags.
- New findShops (kind 30017, t=skateshop) and findTours (kind 30823) tools.
- getCommunityStats counts all crafts individually + lab_total + shops + tours,
  and filters spots to t=skatespot (drops foreign kind-30818 events).
- Wired new tools + expanded role vocabulary into the Sasquatch brain: system
  prompt, intent parser, keyword detector, and both dispatch/format paths.
- Privacy preserved: the public CVM data layer never queries the encrypted
  Stash (kind 30001) — verified no 30001/decrypt references. Personal 'my
  stash' stays login+Pro gated and decrypts locally with the user's own key.
- Normalized useCVMClient.ts to clean UTF-8 (comment glyphs only; no code change)

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-27 16:14:20 +07:00
shakespeare.diy
e996d96fa0 Sasquatch: fix desktop discoverability + repetitive greeting
- Move bubble & panel to bottom-RIGHT on desktop (was bottom-left, colliding
  with / hiding behind the desktop footer). Mobile stays bottom-left.
- Raise bubble/panel z-index to z-60 so it always sits above the footer.
- Re-clamp a stale saved drag position on mount: a bubble dragged off-screen
  on one device no longer disappears on another.
- Stop showing the long welcome greeting + action button on every open once a
  conversation has started (chatMessages > 0), so it no longer "says the same
  thing all over again".

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-27 15:51:42 +07:00
shakespeare.diy
33cfe692ed Add privacy transparency: dedicated /privacy page, onboarding privacy note, Sasquatch VPN/Tor Q&A, footer link
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-27 10:46:47 +07:00
shakespeare.diy
c683b7e8bf Add clinkme.dev specs and apps page links across the app
- NofferField: link → https://clinkme.dev/specs.html (instead of just /)
- EditProfileForm: link → https://clinkme.dev/specs.html (instead of just /)
- SasquatchGuide: added [specs] and [apps] inline links next to the clink description, pointing to the new pages

The app already referenced clinkme.dev homepage; these add the two new deeper pages for discoverability.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-19 15:13:32 +07:00
shakespeare.diy
eed8552e37 Fix Sasquatch panel overflow on mobile: cap height to dvh + safe-area, pin header, scroll body internally
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-08-10 22:23:48 +07:00
shakespeare.diy
d465eabd87 ux(crews): rename "Start a Crew" -> "Create Crew" + clarify Crew vs Lab
"Start a Crew" was ambiguous (team? chat? listing?). Renamed to the clearer
"Create Crew" across the Crews page button/empty state, Create Crew page
title/header/login gate, and Sasquatch FAQ. Added a subtitle distinguishing a
Crew (skate WITH) from The Lab (hire).

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-30 20:02:17 +07:00
shakespeare.diy
ef9bbea465 feat: replace Geyser with Angor across the entire app
Remove all Geyser.fund references and replace with the SkateSpots Angor
project (angor1qtunna00uqyx52rr0nvqa059z2gknhrmn7urd6z).

- SupportersPage: remove Geyser leaderboard + API calls entirely; replace
  Supporters section with an Angor CTA card including the on-chain wallet
  address (bc1q2hdfyqa7utrxrd95rlr27shsdr6gtk7dzdqres)
- useGrowthStats: delete useGeyserStats hook + GEYSER_API_URL constant
- CommunityStatsPage: remove Geyser stats widget, replace with Angor CTA
- SasquatchGuide: update system prompt + FAQ (is it free, supporters)
- NewsletterPage: update both Geyser links (body + footer) to Angor
- AboutPage: remove Geyser row, update Angor entry with real project URL
- README.md: update crowdfunding section + credits

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-30 13:23:55 +07:00
shakespeare.diy
d6b50de349 feat(sasquatch): Pro receipt DM + local Pro FAQ + tougher free-tier answers
1. Pro purchase confirmation: on a paid pass, send the buyer an encrypted
   NIP-17 receipt to their own inbox (tier, expiry, unlocked perks). Best-effort
   so it never blocks the purchase. Success toast now points to the DM.

2. Frictionless Pro answers: add local static-FAQ entries for "sasquatch pro",
   "pro perks/version", pricing, "go pro", "upgrade" — so those questions are
   answered instantly and never dead-end when the free AI model is rate-limited
   (the exact failure seen when asking "what perks has the pro version?").

3. FAQ matching now prefers the longest matching key so specific phrases win
   over broad ones ("sasquatch pro" > "pro").

4. Refresh the free-model fallback list (add deepseek-v3, gemini-2.0-flash-exp,
   qwen-2.5-72b) for better free-tier AI availability.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-30 00:21:34 +07:00
shakespeare.diy
1c18163a90 chore(sasquatch): remove joke book, clean up default suggested questions
- Delete sasquatchJokes.ts and all joke usages (idle chat line, fallback
  taglines, Lab/Crew guide messages).
- Tidy the default/generic suggested questions to a clean Nostr-focused set
  (Plan a trip, spots, events, crews, zaps, Nostr, Stash, free).

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-30 00:08:52 +07:00
shakespeare.diy
1efeae0960 feat(sasquatch): add Trip Planner + tougher free-tier fallback + new joke book
- Trip Planner: `plan_trip` tool orchestrates spots+events+coaches+crews+weather
  into a weather-aware, day-by-day itinerary card (TripItineraryCard). Actions:
  save all spots to a NIP-51 Collection, book/zap a coach via their profile,
  and deep-link out to flights/stays (assist, never fake-book, no KYC).
- Free-tier resilience: local intent parser answers "spots/events/coaches/
  crews/gear/weather in <city>" and full trip plans directly via CVM even when
  both AI providers are rate-limited — no more dead-end fallback.
- New shared joke book (sasquatchJokes.ts): skate humor + gentle roasts of the
  KYC-your-audience Bitcoin-influencer crowd. Idle joke on the empty chat state,
  ethos jokes in fallbacks. Dedupes the old inline joke arrays.
- UX polish: taller chat scroll area, trip-planner suggested questions, FAQ
  entries for the planner.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-30 00:04:28 +07:00
shakespeare.diy
5655fbc976 Sasquatch Pro Phase 2: action drafting (draft → you confirm)
Sasquatch can now DRAFT actions from natural language and publish them
only after the user reviews & confirms — it never publishes on its own.

- useSasquatchActions: publishes confirmed drafts via the app's normal
  publish path. Supports post_status (NIP-38 kind 30315, auto-expiring)
  and list_gear (NIP-99 kind 30402, skateboarding-tagged), reusing the
  existing event schemas.
- SasquatchActionCard: inline "review & confirm" card with editable key
  fields (status text / listing title, price, condition), Publish +
  Cancel, and done/cancelled states. Nothing is signed until Publish.
- SasquatchGuide: new draft_action tool (Pro-gated). The AI emits a
  draft; a card renders in-chat; confirmDraft signs & publishes. Non-Pro
  users get an upgrade nudge. Draft lifecycle tracked per message.
- Prompt teaches the model to use draft_action for "post/sell/list/set
  my status" requests and to fill gear fields from the stash first.

Examples now working (Pro): "post that I'm skating Southbank for 3 hours"
· "list my Spitfire wheels for 8000 sats".

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-29 23:41:11 +07:00
shakespeare.diy
79d1d47823 Sasquatch Pro Phase 3: npub-bound Lightning paywall + gating
Adds the Sasquatch Pro supporter pass with strong, forge-resistant
verification bound to the paying user's npub — no backend required.

Verification (useSasquatchPro):
- STRONG: NIP-57 zap receipt (kind 9735). Purchase signs a zap request
  tagged pro-tier/pro-expiry; the receipt embeds it, cryptographically
  binding payment → identity (unforgeable by the user).
- FALLBACK: self-signed kind-32671 receipt so paying users are never
  locked out if the provider emits no zap receipt.
- Platform owners always Pro. Access = max unexpired expiry.

Purchase (usePurchasePro):
- Zap to skatespots@minibits.cash (falls back to plain invoice), pay via
  NWC → WebLN → manual QR. Publishes the fallback receipt on success.

Pricing (sasquatchPro.ts): 4 tiers — 7d/2k, 1mo/5k, 3mo/12k (popular),
1yr/36k sats.

UI (SasquatchProDialog): upgrade sheet with tiers, perk list, QR
fallback, "already Pro" state, extend flow.

Gating (SasquatchGuide):
- Personal tools (get_my_*) now require login + Pro; prompt only exposes
  them to Pro users; tool switch guards with a pro_required nudge.
- ⚡ Pro badge when active, ⚡ Go Pro button otherwise; local upgrade
  nudge for "my/mine" questions from non-Pro users.

Docs: kind 32671 + verification model documented in NIP.md.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-29 23:33:39 +07:00
shakespeare.diy
a37224d8a2 Sasquatch Pro Phase 1: read-only personal assistant tools
Sasquatch can now answer questions about the logged-in user's OWN data
("what's in my stash?", "my crews", "events near my crew", "my spots",
"what am I selling?").

- New usePersonalContext hook: client-side getters for the user's Stash
  (decrypted locally), crews (founder/member), marketplace listings, and
  created spots. Reads own data only — nothing personal leaves the device.
- Registered 4 personal tools (get_my_stash / get_my_crews /
  get_my_listings / get_my_spots) in the Sasquatch tool switch.
- Personal-tools prompt block is appended to the system prompt ONLY when
  a user is logged in, so logged-out UX is unchanged.
- needsLiveData now routes "my/mine" questions to the AI tool path.

Phase 1 is intentionally ungated so we can validate the experience
before wrapping the Pro paywall (Phase 3).

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-29 23:21:37 +07:00
shakespeare.diy
cc84713fe4 Make Sasquatch resilient: local glossary answers + backup AI provider
Fixes the "brain's catching traffic" dead-end for trick/terminology
questions and reduces reliance on a single flaky free API.

- Local glossary answerer (answerFromGlossary): trick/how-to/terminology
  questions ("what is a feeble grind", "how do I do a kickflip", "grosso
  grind") are now answered instantly from the 150+ entry glossary with
  ZERO API calls — so they never hit a rate limit.
- Wired into SasquatchGuide as (a) a fast path before the AI and (b) a
  last-resort fallback when the AI is unreachable.
- sasquatchBrain now has multi-provider fallback: OpenRouter free models
  (with 429 backoff) → keyless Pollinations backup. Only throws if both
  fail, letting the caller fall back to local knowledge.
- Replaced the unhelpful fallback message with useful local links +
  a nudge to ask about a specific trick.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-29 23:04:41 +07:00
shakespeare.diy
a371ff3645 Add Trick Glossary + harden Sasquatch AI rate-limit handling
Glossary:
- New /glossary page: 80+ tricks across 11 categories (fundamentals,
  flips, shoves/spins, grinds, slides, grabs, airs, lip, stalls,
  handplants, boneless, freestyle) with alternate names, difficulty
  badges, live search, and category filters.
- Added to desktop "More" dropdown and mobile burger menu.

Sasquatch AI:
- Fixed/expanded free-model fallback list with valid OpenRouter slugs
  (dropped the non-existent gemma-4 slug).
- Added exponential backoff + one retry on 429 rate limits, respecting
  Retry-After headers.
- SasquatchGuide now reuses the shared sasquatchBrain caller instead of
  a duplicated implementation.
- Friendlier fallback message when the AI is saturated.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-29 22:39:51 +07:00
shakespeare.diy
834f33d53e Make Sasquatch bubble open reliably on first tap (mobile)
The "1st tap does nothing, 2nd/3rd works" bug came from relying solely on
pointer-capture tap detection, which is flaky on the first interaction after
mount in mobile WebViews — and the earlier e.preventDefault() on pointerup was
suppressing the click we could otherwise use.

Fix: add a plain onClick as a reliable open path (the most dependable "tapped"
signal in a WebView), extract an idempotent openPanel() used by both pointerup
and click, and drop the preventDefault so the click isn't swallowed. The
justOpenedRef lock still blocks the ghost-click that would re-close it. Double
firing is harmless since openPanel just sets visible=true.

Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>
2026-07-25 15:36:11 +07:00