Phase 0 — identity (lib/crewAgent.ts):
- Deterministic per-crew agent keypair derived from the crew coordinate
(sha256 of a public salt + coord). Documented security tradeoff: the key
is reproducible by design and holds no funds — used only for the agent to
speak for itself. Includes kind-0 profile builder (bot:true, NIP-24) and
a signAsCrewAgent helper for Phase 3.
Phase 1 — opt-in toggle:
- SkateCrew.agentEnabled parsed from a queryable ["t","crew-agent"] marker.
- "Crew Agent" toggle (Beta) in CrewForm; publishes the marker when on.
- NIP.md documents the crew-agent tag and the agent identity derivation.
Phase 2 — crew-scoped Sasquatch with receipts:
- lib/sasquatchBrain.ts: shared AI caller (model fallback) + tool-call parser.
- useCrewAgentChat: reuses the CVM data tools, seeded with crew context
(name/location) so "near us" resolves to the crew's turf. Ephemeral/local,
no keys, no publishing yet.
- CrewAgentPanel: chat dialog rendering agent answers PLUS structured receipt
cards (spots / events / Lab pros / gear / crews) linking into the app.
- CrewDetailPage: "Ask Sasquatch" card + panel, shown only when the crew
enabled the agent.
Also: Lab category tabs → fixed 5-across grid (no horizontal scroll). Bump 1.0.68.
Co-authored-by: shakespeare.diy <assistant@shakespeare.diy>